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fantasy·sports·Seedance 2.5 prompt

Swordswoman Battles Zombie King in Ruined Hall

A 15-second vertical fantasy action short in which a swordswoman named ALin fights a single zombie king inside an abandoned concrete training hall. The prompt uses two reference images to lock each character's design and lays out a shot-by-shot timeline of parries, palm strikes, and a final sword pin, with cyan sword energy, dust, sparks, and ash VFX.

Prompt

R2V, Seedance 2.5, 15s cinematic fantasy action short. @Image1 locks ALin: adult female swordswoman, black updo, gold hair ornaments, red ribbons, dark navy-black/crimson ancient robe with antique-gold embroidery, black boots, slim Dragon Abyss sword. Add only battle wear: dust, scratches, loose hair, ash on cheek, torn robe edge, no blood. @Image2 locks Sli: single zombie king opponent, pale decayed skin, long black hair, hollow eyes, black torn sleeveless rags, gaunt muscular body, claw hands, dark pendant. Add only non-gory impact damage: ash cracks, torn fabric, dust marks. No group fight.

Vertical 9:16 canvas with centered horizontal cinemascope frame, black bars top and bottom. Abandoned concrete training hall, cracked floor, broken walls, cold skylight beams, floating dust, blue-grey shadows, cyan-white sword energy.

0-2s: low wide shot. ALin half-kneels on dusty floor, gripping sword. Sli advances alone through skylight dust, claw opening.  
2-4.5s: ALin twists up, sword draws a pale cyan water-air vortex around waist and shoulders. Sli lunges; vortex deflects his claw, dust blasts outward.  
4.5-6.5s: close handheld orbit. Energy breaks into droplets. ALin parries Sli’s claw, steps inside, lands palm and elbow hits; Sli absorbs them and shoulder-shoves her back.  
6.5-8.5s: Sli grabs at her sword arm. ALin rolls wrist, blade scrapes his forearm with sparks and ash flakes, ducks a backhand, low-sweeps; Sli stays upright, both collide and stagger.  
8.5-10.5s: ALin spins into a rising diagonal sword cut, then knee + palm combo. Sli blocks with crossed arms; sparks, cyan droplets, ash powder burst, floor cracks under his retreat.  
10.5-12.2s: Sli slams both hands down, concrete shockwave expands. ALin is knocked sideways, lands on one knee, sword tip carving a bright line to stop sliding.  
12.2-13.8s: final move. Sli rushes in. ALin pivots inside his claw, traps wrist, short palm strike to chest line, drives sword downward into cracked floor before him, pinning his momentum; cyan energy snaps through floor cracks.  
13.8-15s: Sli drops to one knee, stunned and restrained, claws digging into concrete. ALin stands center, sword angled down, dusty and breathless, cyan droplets fading.

Camera: low-angle opening, handheld close orbit, whip-pan pivots, extreme inserts for sword-claw contact, camera shock on heavy hits, final stable hero hold. Fast but readable, continuous body motion. VFX: dust follows impact direction, sparks only from blade contact, energy follows sword motion then dissipates, cracks spread from stomps and final sword pin. Sound: industrial drum pulse, breath, cloth whip, sword scrape, claw hits, concrete cracks, energy hiss, final near silence.

How to use this prompt

  1. Copy the prompt with the Copy prompt button above.
  2. Paste it into any tool that supports Seedance 2.5.
  3. Swap the subject, setting or style for your own, then generate.

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