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fantasy·cinematic AI·Seedance 2.5 prompt

Swordswoman Battles Stone Gargoyle in Ruined Mountain Fortress

A 15-second vertical fantasy action sequence in which a Chinese swordswoman named Alin fights a giant stone gargoyle beast named Ston amid cold mountain ruins. The prompt uses two reference images to lock character and creature identity, then specifies a shot-by-shot timeline with VFX, sound design, and a bleach-bypass color grade.

Prompt

R2V, Seedance 2.5. @Image1 locks Alin: adult female swordswoman, black updo, gold ornaments, red ribbons, dark navy-black and crimson Chinese warrior robe, antique-gold embroidery, black boots, slim Dragon Abyss sword. Add only battle wear: dust, scratched guards, loose hair, ash on cheek, torn robe edge, no blood. @Image2 locks Ston: giant grey-black stone gargoyle beast, double horns, fangs, torn bat wings, huge claws, long tail, rough basalt skin, 3.8m+ scale. Add only stone damage: cracks, chipped claws, glowing dust in seams. No rhino, no single horn, no quadruped.

15s, 9:16 vertical container with horizontal cinemascope frame centered, black bars top and bottom. Cold mountain ruins, broken walls, watchtower, rubble slope, storm clouds, freezing wind, flying dust. Cold fantasy bleach-bypass grade: blue-grey shadows, basalt blacks, ash midtones, low saturation, crimson ribbons and antique gold as accents, silver sword glints, orange sparks only on stone impacts.

0-1.2s: low ground push-in through rubble; Ston’s claw breaks through the wall, head and torn wings rise.  
1.2-2.8s: Ston charges downhill, crushing stone; Alin darts left foreground, claw impact explodes behind her.  
2.8-4.0s: Alin slides under dust, draws sword, scrapes Ston’s stone claw, sparks and stone powder burst.  
4.0-5.4s: Ston tail-sweeps; Alin plants sword, pivots away; a column shatters into a dust plume.  
5.4-6.8s: Alin runs up a fallen wall and leaps as Ston’s wing gust pushes smoke sideways.  
6.8-8.3s: Alin grabs cracks near Ston’s wing root; boots scrape basalt; Ston smashes the wall beside her.  
8.3-9.7s: close-up sword strike into shoulder stone seam, no blood, only cracks, chips, sparks, grey dust.  
9.7-10.8s: Ston roars, snaps wing open, throws Alin off; camera tumbles with her fall.  
10.8-12.0s: Alin hits rubble, rolls, stabs sword into ground to stop sliding, sparks fade into dust.  
12.0-13.4s: Ston raises claw to finish; Alin rises on one knee and blocks, dust hanging between them.  
13.4-15s: wide standoff, Alin left foreground breathing hard, Ston right on ruined height roaring, wings half-spread, cracks dimming, no victory.

VFX: debris follows impact direction, dust expands then thins in wind, sparks only from metal on basalt, wing gust moves fabric and smoke, cracks glow briefly then fade. Sound: wind, thunder, stone impacts, rubble, wing pressure, sword scraping basalt, spark crackle, Alin breathing, low tense drone.

No subtitles, no watermark, no modern architecture, no sci-fi gear, no cartoon style, no gore, no blood, no wound detail, no text, no identity drift, no scale drift.

How to use this prompt

  1. Copy the prompt with the Copy prompt button above.
  2. Paste it into any tool that supports Seedance 2.5.
  3. Swap the subject, setting or style for your own, then generate.

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