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cinematic realistic·fantasy·Seedance 2.5 prompt

Biomechanical Warrior Fights Giant Demon in Ruined City

A 15-second ultra-realistic cinematic fantasy action sequence set in a post-apocalyptic ruined city, where a biomechanically armored warrior named Alin battles a giant demon. The prompt uses two reference images for strict character and enemy identity locking, plus detailed shot-by-shot timing for fast-cut combat and a vertical energy pillar finale.

Prompt

15s, 16:9, ultra-realistic cinematic fantasy action in a post-apocalyptic ruined city. Collapsed skyscrapers, broken overpasses, cracked streets, wrecked cars, smoke, dust, sparks, shattered glass, debris, harsh skylight through haze, live-action VFX, strong motion blur. No text, no watermark, no cartoon, no game UI.

Character lock:
Use Image 1 as the only reference for Alin. Keep her exact face, long pale blonde hair, silver-black female biomechanical armor, orange glowing details, sleek powerful silhouette, realistic metal joints. Do not change her into a red-robed warrior.

Enemy lock:
Use Image 2 as the only reference for the giant demon. Keep the exact huge dark gray demonic body, massive muscles, bat wings, heavy limbs, fangs, tail, rough stone-like skin, overwhelming scale. No white fur, no extra monster types.

Weapon logic:
Alin’s orange-gold energy sword must rapidly extend from her hand or forearm armor. First the armor opens, then the inner blade frame extends, then orange-gold energy fills it, forming a full glowing blade. It must not appear from nowhere.

Environment logic:
This is a ruined city battlefield, not grassland. Broken towers, smoke, exposed steel, burning wreckage, destroyed streets. Bursting rooftop water tanks and ruptured pipes create waterfall-like white mist and spray across the battle zone.

Rhythm:
Floating pressure -> fast charge -> giant demon rises -> brutal close combat -> direct power clash -> vertical energy pillar finale.
Fast cuts, intense pacing, no slow posing.

0.0-1.3s
Alin floats above a ruined city street, centered against broken towers and smoky skylight. Orange-red energy lines move around her armor as she locks onto the enemy below.

1.3-2.4s
She explodes forward toward camera. During the dash, her forearm armor splits open and an orange-gold energy blade rapidly extends from her hand.

2.4-3.8s
The street erupts. The giant demon rises from dust, debris, and waterfall-like mist from exploding water tanks and pipes. Alin is blasted toward the foreground while the demon stands up in the background, roaring.

3.8-5.2s
Fast-cut close combat. The demon sweeps a giant claw. Alin slips inside the attack, carves sparks across the claw and forearm, jumps up with a diagonal slash across its chest, then drops again to avoid a second strike.

5.2-6.6s
Side tracking attack. Alin sprints along the shattered street with a long orange-gold blade trail. The demon charges after her, smashing cars and concrete, throwing shockwaves, dust, glass, and water spray into the air.

6.6-8.6s
Direct collision. Alin turns and meets the demon head-on. Blade against claw and body mass. A bright orange-gold shockwave explodes outward, stripping dust and mist away from the impact point.

8.6-10.8s
Alin rises back into the air from the blast, glowing brighter, pulling in more energy. Below, the giant demon spreads its wing

How to use this prompt

  1. Copy the prompt with the Copy prompt button above.
  2. Paste it into any tool that supports Seedance 2.5.
  3. Swap the subject, setting or style for your own, then generate.

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