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sports·cinematic realistic·Seedance 2.0 prompt

Taekwondo vs Kung Fu Warehouse Fight with Slow-Motion Finish

A 30-second ultra-realistic martial arts fight between a Taekwondo master and a Kung Fu master, using two reference images to lock each fighter's identity. The prompt specifies a shot-by-shot timeline from opening clash to a slow-motion final impact, with handheld, tracking and orbit camera work in an abandoned warehouse.

Prompt

DURATION: 30 SECONDS | 16:9 | 8K CINEMATIC

IMAGE 1 = MASTER TAEKWONDO
IMAGE 2 = MASTER KUNGFU

Create an ultra-realistic continuous martial-arts fight using IMAGE 1 and IMAGE 2 as exact character references. Preserve facial identity, hairstyle, body proportions, wardrobe, accessories and appearance throughout. No morphing, face swapping or identity drift.

STYLE: ARRI Alexa 65 cinematic look, 8K detail, 35mm anamorphic lens, realistic skin and fabric, practical lighting, cinematic HDR, natural motion blur, subtle film grain, physically accurate choreography and grounded action-film cinematography.

0–5 SEC — OPENING CLASH
Inside an abandoned industrial warehouse, IMAGE 1 attacks with a powerful roundhouse → spinning back kick. IMAGE 2 narrowly evades and counters with rapid Kung Fu punches, elbow and low kick. IMAGE 1 blocks, pivots and answers with body kick → high roundhouse. Use aggressive handheld camera, low-angle tracking and Dutch angles. Every impact produces realistic body recoil and weight transfer.

5–8 SEC — TRANSITION
IMAGE 1 launches a spinning hook kick. Camera follows the rotation with a fast whip-pan and realistic motion blur. The spinning movement seamlessly carries the fight into a new location. The transition must feel continuous—no teleportation, cuts or frozen poses.

8–15 SEC — CONTINUOUS COMBAT
The fight immediately resumes. IMAGE 1 attacks with jumping side kick → spinning kick. IMAGE 2 ducks underneath and counters with a fast Kung Fu combination. Both fighters maintain realistic footwork, momentum, distance and balance. Camera performs a 360° orbit, low tracking shots and energetic handheld movement.

15–21 SEC — ESCALATION
Both fighters exchange increasingly aggressive combinations: Taekwondo kicks against Kung Fu punches, elbows and sweeps. Include blocks, evasions, pivots, feints and counterattacks. Impacts visibly affect posture, balance and movement. No exaggerated wire-fu or impossible physics.

21–25 SEC — FINISHING SETUP
IMAGE 1 gains control with low kick → body kick → spinning back kick. IMAGE 2 is driven backward and briefly loses balance. Camera rapidly pushes toward IMAGE 1 as he prepares the final attack.

25–28 SEC — FINAL IMPACT
IMAGE 1 explodes forward with a jumping roundhouse followed by a powerful turning kick directly into IMAGE 2. The collision feels heavy and physically devastating. Use controlled cinematic impact shake and realistic full-body reaction.

28–30 SEC — EXTREME SLOW MOTION
At the exact impact, shift into dramatic slow motion. IMAGE 2 reacts with realistic physics: torso twisting, shoulders rotating, hips following the force, feet briefly leaving the ground and clothing reacting naturally. Camera performs a slow cinematic orbit toward IMAGE 1.

FINAL FRAME: IMAGE 1 stands firmly in a powerful Taekwondo stance, breathing heavily, while IMAGE 2 lies/falls in the background.

CAMERA: dynamic handheld, Dutch angles, low-angle tracking, rapid push-ins, whip-pan transi

How to use this prompt

  1. Copy the prompt with the Copy prompt button above.
  2. Paste it into any tool that supports Seedance 2.0.
  3. Swap the subject, setting or style for your own, then generate.

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