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anime·sports·Seedance 2.0 prompt

Anime Breakdancer Flare to Windmill Combo in Studio

A 15-second continuous vertical shot of a cel-shaded anime character performing a breakdance flare-to-windmill combo on a photorealistic dance studio floor. The prompt uses a reference image for the character and specifies exact segment timings, physics constraints, and constant rotation speed.

Prompt

shot:
  type: R2V
  reference: <Picture 1>
  camera: fixed, eye-level, medium-wide shot capturing full body throughout, no cuts
  duration: 15-second continuous sequence, constant tempo throughout
character:
  appearance: delegated entirely to <Picture 1>, no additional description
  style_separation:
    character: cel-shaded anime style, locked to reference image
    environment: photorealistic indoor dance studio floor, neutral wall, soft even lighting
action:
  sequence_name: thomas_flare_to_windmill_combo
  segments:
    - segment: intro_setup
      duration: approx 0-3s
      description: standing neutral pose transitions down into crouched base position, both palms grounding shoulder-width apart, core braced, hips settling to a fixed rotation height
    - segment: flare_combo
      duration: approx 3-9s
      support_pattern: alternating two-hand support, hand-to-hand transfer, no static single-hand hold
      description: two continuous flare rotations - right leg sweeps laterally at constant angular velocity, left leg sweeps diagonally downward-forward as support hand transfers, right leg continues diagonally upward with legs held widely split throughout, hips remain the stationary rotation axis with no vertical bounce; cycle repeats once more at identical speed
    - segment: transition_to_windmill
      duration: approx 9-11s
      description: on the final flare rotation, upper back and shoulder lower to the floor while legs continue their circular momentum, torso rolling from the flare's hip-axis rotation into a back-and-shoulder-axis rotation, hands lift off the floor and tuck near the chest as the transition completes
    - segment: windmill_execution
      duration: approx 11-15s
      description: two continuous windmill rotations - legs swing in a wide circular arc overhead while the upper back and shoulders roll across the floor in constant-velocity rotation, legs stay extended and split for momentum, no hands touching the floor for support during this segment
physics_constraints:
  - hip axis remains at constant height during the flare segment, no vertical bounce
  - leg sweeps driven by hip rotation and knee flexion, not by jumping or floating
  - hand-to-floor contact during the flare is continuous except the brief instant of transfer between palms
  - the flare-to-windmill transition is a smooth momentum carry-over, not a stop-and-restart
  - during the windmill segment, rotation is driven by shoulder-and-back contact with the floor, not by pushing off with hands
  - rotation speed stays constant within each segment, no acceleration bursts
  - legs stay maximally extended and split during all rotation segments to convey centrifugal force
lighting: soft studio lighting, consistent throughout, no flicker

How to use this prompt

  1. Copy the prompt with the Copy prompt button above.
  2. Paste it into any tool that supports Seedance 2.0.
  3. Swap the subject, setting or style for your own, then generate.

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