Macro Miniature Floating City Model on Wooden Base
A structured JSON prompt for an ultra-realistic macro shot of a miniature city model resting on a polished wooden base, with a floating layered rock underside and a circular road system. It uses an 85mm macro lens with shallow depth of field and tilt-shift to sell the tabletop-diorama illusion, with strict rules against sci-fi glow, floating vehicles, or exaggerated effects.
Prompt (original, unmodified)
{
"project": "Global Miniature City Series",
"aspect_ratio": "9:16",
"style": "Ultra-realistic macro miniature city model",
"composition": {
"camera_angle": "low-angle macro",
"framing": "city centered, base fully visible",
"tilt_shift": true,
"depth_of_field": "shallow",
"lens": "85mm macro, f/1.8"
},
"base": {
"material": "dark polished wood",
"edges": "smooth rounded",
"city_name_text": {
"style": "gold embossed 3D",
"font": "clean modern",
"attached": true,
"no_distortion": true
}
},
"rock_structure": {
"type": "floating natural layered rock",
"texture": "high detail geological strata",
"underside_visible": true,
"internal_tunnel": true,
"tunnel_light": "warm realistic glow",
"no_scifi_glow": true
},
"city_core": {
"landmarks": ["REPLACE_WITH_CITY_LANDMARKS"],
"architecture_density": "realistic",
"height_variation": true,
"no_fantasy_elements": true
},
"road_system": {
"type": "circular edge road",
"lane_clear": true,
"traffic_direction": "single_direction",
"vehicles": {
"lane_aligned": true,
"no_reverse": true,
"no_clipping": true,
"no_floating": true
},
"tunnel_rule": "vehicle may enter and disappear without reappearing"
},
"environment": {
"setting": "real tabletop",
"background": "soft blurred lifestyle interior",
"lighting": "natural indoor, warm subtle",
"no_heavy_fog": true
},
"render_quality": {
"resolution": "8K",
"material_realism": true,
"soft_shadows": true,
"no_excess_hdr": true,
"no_over_saturation": true
},
"negative_rules": [
"no reverse traffic",
"no floating objects",
"no extreme storm",
"no strong wind",
"no glass-like water",
"no cyberpunk glow",
"no excessive particles",
"no exaggerated lens flare"
]
}Reproduced verbatim from the original post. Never edited or translated. Everything outside this block is our own commentary.
How this prompt compares
The techniques this prompt uses are more common in 3D cartoon prompts than in the library overall:
| Technique | In 3D cartoon | Library average | Lift |
|---|---|---|---|
| soft light | 25% | 18% | 1.4x |
| warm tone | 24% | 17% | 1.39x |
Across all 5,926 prompts, the techniques used here appear at: close-up 40%, natural light 29%, soft light 18%, warm tone 17%.